Announcing br.2
I am developing a new app for iOS called br.2. It is an expansion and re-imagining of Baby Reindeer, my first generative music app ...
Construct(ing) Adaptive Music: a Construct 3 tutorial
Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the ...
2018 Lotus World Music Festival
Big Tent in a weather-proof pole tent, viewed from 4th St. Big Tent, a 360° video and audio projection installation/venue, leverages ...
Composing Music for Games Tutorial Series (Wwise & FMOD)
In collaboration with Chance Thomas author of "Composing Music for Games" I’ve produced two new tutorial series, one for Wwise and one ...
Humanexus Official Film is online
Producer (Initial Story / Guidance / Resources): Katy Börner, CNS, School of Informatics and Computing, Indiana University Director ...
Ugly Lies the Bone
Sound design for a live theater show? Sure, why not... Though I've never done a project like it, when director David Anspaugh shared ...
GQ Audio FMOD+Unity Integration Tutorials
My six-part series on the basics of sound design with FMOD and