Ai no Keshiki (preliminary work)
Hear some initial ideas and textures for Ai no Keshiki to be installed in Tokushima, Japan January
Re-Imag(in)ing Science
Jeffrey A. Wolin & Zach Norman, plenoptic (light field) photography, anaglyphic video, dye sublimation & 3D prints Andrew ...
Composing Music for Games Tutorial Series (Wwise & FMOD)
In collaboration with Chance Thomas author of "Composing Music for Games" I’ve produced two new tutorial series, one for Wwise and one ...
Humanexus Official Film is online
Producer (Initial Story / Guidance / Resources): Katy Börner, CNS, School of Informatics and Computing, Indiana University Director ...
Mobile Section
Mobile Section (2015). Rowland Ricketts & Norbert Herber. Image courtesy of The Museum of Fine Arts Boston Rowland Ricketts, ...
Ugly Lies the Bone
Sound design for a live theater show? Sure, why not... Though I've never done a project like it, when director David Anspaugh shared ...
GQ Audio FMOD+Unity Integration Tutorials
My six-part series on the basics of sound design with FMOD and
Run, Skeletons!
Run, Skeletons! is a game development experiment in Unity, FMOD, and the XBox360 Kinekt. Players must lean left and right to help ...